NexTurn already runs your table: phase guide, turn timer, scorepad. Now it records the playtest so your testers can just play. No stopwatch. No clipboard. No spreadsheet afterwards.
Runs on the phones already at the table. No NexTurn devices required.
NexTurn started as an idea to streamline game night. It's now an app (available today) and physical devices (preorders open soon). NexTurn is our way of answering the age-old questions present at every game night: "How long did that game REALLY take?" "Whose turn is it?"
NexTurn Playtest adapts those familiar features into a designer-focused set of tools to streamline your playtesting, and let you focus on your next big idea.
Game length and average turn, your table against every table, at each player count. It's the comparison NexTurn already gives every published game. Point it at your prototype.
Name the game, add your first ruleset. Thirty seconds, inside the app you already have.
Testers scan it and they're in: it opens your playtest's join screen. A free account, no friend request, nothing to buy.
Run the game as you always would. Timing, pace and moments land in your project automatically.
Playtesting uses the same join-and-host system available in the NexTurn app today. Devices bring even more peace-of-mind, but aren't required.
The host's phone runs the table and captures everything. Zero setup for testers.
Each tester's phone becomes their button: turn taps, flags and answers come from their own seat.
NexTurn devices make turn capture completely hands-off. Optional, always.
Send a playtest code to anyone, anywhere you want to playtest your game. They run their own sessions at their own table. You seamlessly get every playtesting result as if you'd run it yourself.
Text it, email it, or drop it in the box you mail out. One code per project.
Their table, their group, their schedule. The app runs their session exactly as it runs yours.
Timed, tagged with version and player count, sitting in your project next to your own sessions.
Each answers a decision, not a curiosity.
WHAT TESTERS DO AT THE TABLE, AND HOW WE MAKE IT EFFORTLESS
Testers tap to flag a moment mid-game. Three flags in the same 30 seconds points you straight at the problem.
You choose what's asked and when: per-play questions while the game is fresh, and an exit interview when a tester finishes.
Experience level, favorite genres, plays per month, coarse age band and region. Optional and tester-supplied. Enough to segment a report, not the kind of detail that identifies a person.
The scorepad captures score composition per player (engine, contracts, bonuses) so you can see which strategy actually won.
HOW WE ORGANIZE AND ANALYZE IT FOR YOU
One game split into its phases, ranked by total time. The finding isn't the biggest bar; it's the bar that's bigger than it should be.
Average turn length from the first turn to the last. Engine builders should climb. You'll see how steeply, and where.
Label rule revisions and compare them, with a warning when the two groups aren't comparable.
First plays against repeat plays of the same version. That gap is the teach, and it's a different fix than length.
Playtest plays live in their own storage, apart from everything social in NexTurn. The systems that publish things never see a playtest session. No spoilers.
The pipeline that aggregates published games physically never reads playtest sessions.
NEVER READPlays of your prototype don't appear in their own stats, streaks or feeds.
NEVER SHOWNThe end-of-game share buttons aren't there in a playtest. A reflex tap can't leak a title.
NEVER SHAREDFree account, no payment, nothing to configure. Flag any moment, anytime, without slowing down the game. Surveys available whenever a project owner needs them.
Enter the designer's code
How was this version?
Your coordinators, your groups, your process, all unchanged. NexTurn slots underneath it.
The app runs the table; the portal is where the team reads it. Portal access comes with Designer. Studio adds shared seats, and Partner adds client workspaces.
Every plan starts with a 3-month free trial. Cancel inside it and you pay nothing, and your account and reports stay yours either way. No devices required.
See the plans